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Items tagged with: VirtualReality

Reverb: HP zeigt VR-Headset mit hoher Auflösung
https://www.heise.de/newsticker/meldung/Reverb-HP-zeigt-VR-Headset-mit-hoher-Aufloesung-4341381.html
#Hewlett-Packard #Reverb #VirtualReality
 

Nintendo macht in Virtual Reality – und das falsch


#Nintendo #Switch #NintendoVR #NintendoLaboVR #VirtualReality #VR Nintendo macht in Virtual Reality - und das falsch - PhantaNews

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Nintendo hat sich bisher aus dem Virtual Reality Geschäft ferngehalten - "Hype" kann man das nun wahrlich nicht nennen, weil es noch keine Killerapplikation gibt und die Brillen nach wie vor zu teuer und zu klobig sind.
 
5G-Hub von HTC: Klein, leicht, akkubetrieben – und kann VR-Cloud-Rendering
https://www.heise.de/newsticker/meldung/5G-Hub-von-HTC-Klein-leicht-akkubetrieben-und-kann-VR-Cloud-Rendering-4323158.html
#5G #5GHub #CloudComputing #EdgeComputing #HTC #MWC #MWC2019 #VR #VirtualReality
 
Varjo VR-1: Superscharfes VR-Headset mit Tunnelblick
https://www.heise.de/newsticker/meldung/Varjo-VR-1-Superscharfes-VR-Headset-mit-Tunnelblick-4313418.html
#VR #Varjo #VirtualReality
 

VR-Film: DOCTOR WHO – THE RUNAWAY


#DoctorWho #VR #VirtualReality VR-Film: DOCTOR WHO - THE RUNAWAY - PhantaNews

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BBC hat keine Angst vor neuen Medien und arbeitet an einem VR-Film um DOCTOR WHO. Der soll 12 Minuten lang werden und dreht sich um den aktuellen Doctor, gespielt von Jodie Whittaker.
 
Virtual Reality, die 3-D-Simulation in der Datenbrille, ist auf dem Sprung vom reinen Spaßfaktor für Computerfreaks zu einem Medium, das für Architektur, Wissenschaft und Ausbildung nutzbar ist - und für die Medizin.
Virtual Reality im Selbstversuch
#WDR5 #Neugiergenügt #Feature #31012019 #VirtualReality #VR #Selbstversuch
 
USA: Investitionen in Virtual Reality lassen stark nach
https://www.heise.de/newsticker/meldung/USA-Investitionen-in-Virtual-Reality-lassen-stark-nach-4287572.html
#AR #AugmentedReality #VR #VirtualReality
 
From addiction to social media to cyberchondria and cyberhoarding, the Internet could be responsible for all kinds of new disorders https://www.naturalnews.com/2019-01-23-the-internet-is-fueling-a-rise-of-new-conditions.html
#computers #InternetAddiction #VirtualReality #disorders #NaturalNews
 
From addiction to social media to cyberchondria and cyberhoarding, the Internet could be responsible for all kinds of new disorders https://www.naturalnews.com/2019-01-23-the-internet-is-fueling-a-rise-of-new-conditions.html
#computers #InternetAddiction #VirtualReality #disorders #NaturalNews
 
Oculus Quest ausprobiert: Auf dieses Headset hat die VR-Welt gewartet
https://www.heise.de/newsticker/meldung/Oculus-Quest-ausprobiert-Auf-dieses-Headset-hat-die-VR-Welt-gewartet-4271335.html
#CES #CES2019 #OculusQuest #VR #VirtualReality
 

Virtual Reality Version Of Second Life For Firestorm & Steam VR - With Open Source Code!


OK this is pretty amazing: Someone named Peter Kappler quietly created code to run Second Life in VR via Firestorm and Steam VR, and then posted the source code online. "It's not a fully working Firestorm," he allows on his YouTube, "there is still a lot to do. The file I posted is a source file in C++ for coders that wish to maybe work on a VR version for Second Life."

Which makes sense as Second Life is already a 3D rendered environment. The nice thing with this video they posted is that it shows up in 3D on my 3D TV. Being opensource means other devs can also contribute to improvements on this.

See https://nwn.blogs.com/nwn/2019/01/windows-mixed-reality-firestorm-sl-vr-open-source.html

#VR #... show more
 
VR-Headsets Pimax 5K+ und BE ausprobiert: Deutlich besser als die Prototypen
https://www.heise.de/newsticker/meldung/VR-Headsets-Pimax-5K-und-BE-ausprobiert-Deutlich-besser-als-Prototypen-4268923.html
#CES #CES2019 #Pimax #Pimax5KBE #Pimax5K #VR #VirtualReality
 
Vive Pro Eye: VR-Headset mit Eye-Tracking ausprobiert
https://www.heise.de/newsticker/meldung/Vive-Pro-Eye-VR-Headset-mit-Eye-Tracking-ausprobiert-4267514.html
#CES #CES2019 #HTC #VR #VirtualReality #Vive #ViveCosmos #ViveProEye #Viveport
 
#VirtualReality
 
Letzte Schicht auf Prosper Haniel, alle Zechen sind bald dicht. Ihr könnt trotzdem runter und die Welt unter Tage erleben:
Wir haben ein Virtuelles Bergwerk in 360 Grad gebaut. Funktioniert auch ohne VR-Brille im Browser oder im Smartphone.
Bergwerk 360°/VR - Virtual Reality direkt im Browser
#WestdeutscherRundfunk #Ruhrkohle #RAG #Bergwerk #Zeche #Bottrop #ProsperHaniel #Steinkohle #Kohle #Kohleförderung #untertage #VirtualReality #VR #360° #360 #360Grad #WebVR #Ruhrgebiet #Zechensterben #Kumpel #Bergmann #Ruhrkohlechor #IntoVR #Kubikfoto #OculusRift #SamsungGearVR #HTCVive
 
Schluss mit VR: IMAX verabschiedet sich von Virtual Reality
https://www.heise.de/newsticker/meldung/Schluss-mit-VR-IMAX-verabschiedet-sich-von-Virtual-Reality-4252411.html
#Imax #VR #VirtualReality
 
Rechtsstreit über Oculus-Geschichte: ZeniMax und Facebook einigen sich
https://www.heise.de/newsticker/meldung/Rechtsstreit-ueber-Oculus-Geschichte-ZeniMax-und-Facebook-einigen-sich-4249661.html
#OculusRift #VirtualReality #ZeniMax
 

Fortnite Officially Becomes Full-Fledged Virtual World With Private Islands & Content Creation Tools


Fortnite! It's the most popular multi-user game in the world, and while it has always had some virtual world-esque aspects, the new Fortnite Creative mode makes it very much a persistent virtual world:

It’s a brand new way to experience the world of Fortnite, available on December 6. Design games, race around the island, battle your friends in new ways and build your dream Fortnite. It’s all happening on your own private island where everything you make is saved.

Also notable that the video emphasizes Fortnite's potential as a machinima platform. And while a private island in Second Life costs you some $250 a month, the cost of your own private island in Fortnite is only 10 dollars!

See https://nwn.blogs.com/nwn/2018/12/fornite-private-island-creativity-machinima-sl.html

#... show more
 

NVIDIA System uses "AI" to Convert Real Life Into A Virtual World


The network operates on high-level descriptions of a scene, for example: segmentation maps or edge maps, that describe where objects are and their general characteristics, such as whether a particular part of the image contains a car or a building, or where the edges of an object are. The network then fills in the details based on what it learned from real life videos. The demo allows attendees to navigate a virtual urban environment that is being rendered by this neural network. The network was trained on videos of real-life urban environments. The conditional generative neural network learned to approximate the visual dynamics of the world such as lighting, and materials. Since the output is synthetically generated, a scene can be easily edited to remove, modify, or add objects.

This has interesting possibilities for creating realistic simulations of the real world on demand for not just driving simulation but also many other scenarios. A sense of familiarity allows users to feel as if they are in... show more
 
Image/photo@Om\* wrote the following post Tue, 04 Dec 2018 12:31:21 +0300

[video]https://b2aeaa58a57a200320db-8b65b95250e902c437b256b5abf3eac7.ssl.cf5.rackcdn.com/media_entries/19859/monkey_vr.mp4https://b2aeaa58a57a200320db-8b65b95250e902c437b256b5abf3eac7.ssl.cf5.rackcdn.com/media_entries/19859/monkey_vr.mp4[/video]

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#monkey #virtualreality #goggles #animatedgif
#hominid #chimp #technology #fun
 
We conducted this survey last year to focus our efforts on user needs. The survey is open again for 2018! We would like to hear from you as we get ready to release new viewers focused on Open Simulator. Thanks again to all those who participated last year and for those who participate this year. :) Please share the survey widely so we hear from many voices! Here is the link:
Annual Open Simulator User Survey
#infinitemetaversealliance #virtualworlds #virtualreality #opensimulator #opensource
 

EFF Unveils Virtual Reality Tool To Help People Spot Surveillance Devices in Their Communities...


Law Enforcement's Deployment of High-Tech Spying Tools On the Rise




San Francisco—The Electronic Frontier Foundation (EFF) launched a virtual reality (VR) experience on its website today that teaches people how to spot and understand the surveillance technologies police are increasingly using to spy on communities.

"We are living in an age of surveillance, where hard-to-spot cameras capture our faces and our license plates, drones in the sky videotape our streets, and police carry mobile biometric devices to scan people's fingerprints," said EFF S... show more
 
Image/photoShelenn Ayres wrote the following post Tue, 13 Nov 2018 18:15:06 +0200

♲ Lisa L (108440914310090044280@plus.google.com):
Today we are announcing a formal teaming agreement between Infinite Metaverse Alliance (IMA) and Thales Group. We have the honor of working with them towards development of the next generation of open source virtual worlds software! Feel free to contact me to learn more... #twt Infinite Metaverse Alliance (IMA) - Thales and Infinite Metaverse Alliance (IMA) team up to work together on the next generation collaborative and training tools. #infinitemetaversealliance #virtualworlds #virtualreality #opensimulator #opensource #community #workinggroups
[l]
#metaverse #opensimulator
 
♲ Lisa L (108440914310090044280@plus.google.com):
Today we are announcing a formal teaming agreement between Infinite Metaverse Alliance (IMA) and Thales Group. We have the honor of working with them towards development of the next generation of open source virtual worlds software! Feel free to contact me to learn more... #twt
Infinite Metaverse Alliance (IMA) - Thales and Infinite Metaverse Alliance (IMA) team up to work together on the next generation collaborative and training tools.
#infinitemetaversealliance #virtualworlds #virtualreality #opensimulator #opensource #community #workinggroups
[l]
 
HTC hat das erste autarke VR-Headset mit im Raum getrackten Handcontrollern im Angebot. Für 700 Euro kommt die Vive Focus nun auch nach Deutschland.
VR-Headset Vive Focus mit 6DOF-Controllern im Hands-on: Bald auch in Deutschland
#HTC #VR #VirtualReality #Vive #ViveFocus
 
Der Senseglove-Datenhandschuh trackt nicht nur jeden Finger, sondern simuliert auch Widerstand und Haptik. Wir haben ihn ausprobiert.
Ausprobiert: Haptik-Datenhandschuhe von Senseglove
#Controller #Datenhandschuh #Senseglove #VR #VRDays #VirtualReality
 
Das Jump'n'Run Astro Bot Rescue Mission vermischt bekannte Prinzipien mit der immer noch neuen Technik. Mit den knuffigen Robotern macht VR richtig Spaß.
Astro Bot Rescue Mission: Endlich ein Highlight für die PSVR
#PSVR #VR #VirtualReality
 

LA Times Features Anthropologist's US Government-Funded Study Of How Virtual Worlds Affect Disabled Users


Good LA Times write-up of Tom Boellstorff, the UC Irvine Anthropology professor who's been exploring Second Life since 2004 (and full disclosure, became an IRL pal along the way). The Times' focus is on Tom's latest work, which is funded by the US government, and focuses on the many disabled people who use virtual worlds like Second Life:

Boellstorff and co-researcher Donna Davis of the University of Oregon got to know about 200 disabled players. The researchers found the virtual world provides a way for the mentally and physically disabled to socialize and forge meaningful relationships. “We so often hear about the dark side of technology,” Davis said. “But I think that Tom and I have found that there is a bright side. People can connect in these virtual spaces in really important and meaningful ways.”

Boellstorff’ has received $277,000 in funding from the National Science Foundation since 2015 to research how online enviro... show more
 
Videospiel-Industrie in Deutschland: Berlin will doch nur spielen
http://www.taz.de/Videospiel-Industrie-in-Deutschland/!5536761/
#Videospiele #VirtualReality #Games #Alltag #Gesellschaft
 
Die Oculus Quest ist nur etwas leistungsstärker als Oculus Go (Snapdragon 835 statt 821), dennoch sollen große Rift-Spiele auf die Quest portiert werden.
Oculus Quest: Autarke VR-Brille mit echten Hand-Controllern für 400 US-Dollar
#Oculus #StarWars #VR #VirtualReality
 

Oculus’ $399 Quest to Take VR Mainstream


That puts Quest squarely in the middle of Oculus’s other two headsets: the mobile Oculus Go, priced at $199, and the Oculus Rift, which also costs around $400 but requires a high-powered PC to use.

The Quest hardware looks unremarkable from the outside, and it uses the same Touch controllers as the Rift. But there are four wide-angle sensors on the headset that are part of the technology that makes the Quest stand out. The Quest has six degrees of freedom—“6DoF” as it’s sometimes called—which allows your head to be tracked positionally, rather than just rotationally. In other words, you can move, not just look around.

Usually this six degrees of freedom is accomplished using sensors around the physical room, in addition to sensors on the VR headset. In the case of the Quest, no room sensors are needed. Instead, Facebook VR executive Hugo Barra said, the Quest is using “advanced computer vision algorithms to track your position in real time, without any external sensors.... show more
 
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